Witch

When merging, the Witch curses an opponent’s unit in PvP and enchants an ally’s unit in Co-oP. The cursed unit heals monsters with its attacks, and the enchanted unit increases its damade.

Witch
Rush Royale Faction Up
Pawns Faction
Magic Council
Magic Council
Talents
Crazy Curse

The Witch releases 1 additional curse/enchantment. The additional curse will disappear 4 seconds after impact.

Crazy Curse
Magical Boost

The Witch no longer curses/enchants units. Instead, she increases the damage of neighboring units by 10% of the damage increase stat for each merge. Effect's power is unaffected by the merge rank. The bonus is cumulative up to 30 times.

Magical Boost
Raven’s Gift

A Witch with 3 merge rank and above will transform into a random unit every 45 seconds, activating her merge effect

Raven’s Gift
Dark Magic

Witches with 3 merge rank and above will attack 2 additional targets and receive a 3% chance of instantly killing common monsters.

Dark Magic
Magic Circle

At the start of the battle, the Witch will create a magic circle tile on the player's field. Merging units within the circle will generate 100 mana and 40% of the summoning cost, and then the circle will be transferred.

Magic Circle
Cirses of Curses

At the start of the battle, the Witch creates a cursed circle on one tile of the opponent's field in PvP or the ally's field in Co-Op. The units located within the circle receive 100% healing effect in PvP and 50% damage increase effect in Co-Op mode or in the Plunder Challenge.

Cirses of Curses
Fire Witch

The witches start to heal monsters on the opponent's path when merging in PvP and inflict damage as a percentage of current health in CoOp mode or in the Plunder Challenge. Healing and damage equal 10% and increase with merge rank by 30% of the base value.

Fire Witch